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Jawdat Nahed
Jawdat Nahed
3D Artist
Beirut, Lebanon

Summary

Hello! My name is Jawdat Ihsan Nahed, and I am a 3D artist with a passion for creating compelling environments and props in the game industry.

My journey as an artist began with a fascination for video games and a desire to bring my imagination to life. Through my studies and work experience, I have developed a strong foundation in 3D modeling, texturing, and lighting, as well as a keen eye for detail and aesthetics. I am excited about the prospect of collaborating with talented teams to create immersive worlds and interactive experiences that engage players on a deeper level.

Outside of work, I enjoy exploring new art techniques and styles, as well as keeping up with the latest industry trends and developments. I am always eager to learn and grow as an artist, and I believe that my passion, creativity, and dedication make me a strong candidate for any team looking for a skilled 3D artist.

Skills

Design3D ModelingTexturingRendering3D Animation

Software proficiency

Maya
Maya
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
3DCoat
3DCoat
ZBrush
ZBrush
Unity
Unity
Illustrator
Illustrator

Productions

    • Video Game
      Pixoul Gaming
    • Year
      2022
    • Role
      3D Artist
    • Company
      RobocomVR

Experience

  • Conceptualization & Design Manager at Maddict
    Beirut, LB
    November 2025 - Present

    Conceptualize & create Ad campaigns for multiple different clients in the format of Rich Media.

    While also managing brand identity & look uplift.

  • Digital Designer at Nebula X Gaming
    Ghazir, LB
    September 2023 - Present

    I design eye-catching 2D and 3D graphics for our marketing team, turning ideas into visuals that shine online. Working closely with different teams, I ensure our designs are consistent and impactful across platforms, contributing to the success of our campaigns.

    • Create visually appealing graphics for digital marketing campaigns, social media posts, email newsletters, advertisements, etc.

    • Design and produce 3D assets for use in marketing materials such as product renders, animations, or visual effects.

    • Visualize data in a compelling and easy-to-understand way through graphics and charts for marketing reports and presentations.

  • Game Designer and Artist at PlayHolding
    Beirut, LB
    April 2023 - August 2023

    Working in games Pre-production including researching ongoing & future trends, game designing new games, setting up GDDs, and concepting art style. I also work on creating 3D models and texturing assets for our games.

    • Design and create compelling game concepts and mechanics for hyper casual games.

    • Develop and document detailed game design specifications, including level layouts, rules, and progression systems.

    • Create and implement 2D and 3D assets, including characters, environments, and props, that align with the game's visual style.

    • Optimize game assets and animations for performance and compatibility across various mobile devices.

    • Stay up to date with industry trends and emerging technologies in the hyper casual game market to enhance game designs and mechanics.

    • Play and analyze competitor games to identify opportunities for innovation and improvement.

    • Stay up to date with industry trends and emerging technologies in the hyper casual game market to enhance game designs and mechanics.

  • 3D Artist at RobocomVR
    Dbayeh, LB
    March 2022 - March 2023

    Creating game-ready content through a dedicated pipeline supporting Unity PBR. Softwares used are Autodesk Maya, Rizom, Substance Painter, and Unity. Aided in the release of 6 VR game titles in Pixoul Gaming, Abu Dhabi.

    • Working closely with Art Director to keep quality and style consistent across all assets.

    • Working closely with the design team to construct asset roughs

    • Responsible for creating prop art, character design, rigging and animation, and cinematic filming.

  • 3D Artist and Designer at Barb Design Agency
    Beirut, LB
    November 2021 - February 2022

    Worked at a design Agency handling design, marketing and advertising. Stationed as a 3D artist, designer and animator. Using C4D to create Motion graphics and design renders.

    • Create high-quality 3D assets, including models, textures, and materials, for various projects and clients.

    • Collaborate with the design team to develop and visualize concepts and ideas in 3D space.

    • Work closely with clients to understand their requirements and translate them into visually appealing 3D designs.

    • Deliver high-quality work within specified timelines and manage multiple projects simultaneously

  • 3D Artist and Designer at Y76
    Beirut, LB
    January 2020 - October 2021

    Responsible for providing 2D and 3D designs and animations, creating storyboards from provided scripts, and optimization for 3d models for mobile games.

    • Create visually appealing and realistic 3D models, textures, and animations for AR experiences.

    • Collaborate with the development team to understand project requirements and translate them into immersive AR assets.

    • Utilize software like Autodesk Maya and Unity to create and animate 3D assets for AR applications.

    • Rig and animate characters, objects, and environmental elements to bring them to life within the AR environment.

    • Optimize 3D assets for performance and compatibility with AR platforms and devices.

    • Troubleshoot and resolve any technical issues related to 3D assets and animations in AR applications.