Hello! My name is Jawdat Ihsan Nahed, and I am a 3D artist with a passion for creating compelling environments and props in the game industry.
My journey as an artist began with a fascination for video games and a desire to bring my imagination to life. Through my studies and work experience, I have developed a strong foundation in 3D modeling, texturing, and lighting, as well as a keen eye for detail and aesthetics. I am excited about the prospect of collaborating with talented teams to create immersive worlds and interactive experiences that engage players on a deeper level.
Outside of work, I enjoy exploring new art techniques and styles, as well as keeping up with the latest industry trends and developments. I am always eager to learn and grow as an artist, and I believe that my passion, creativity, and dedication make me a strong candidate for any team looking for a skilled 3D artist.
Conceptualize & create Ad campaigns for multiple different clients in the format of Rich Media.
While also managing brand identity & look uplift.
I design eye-catching 2D and 3D graphics for our marketing team, turning ideas into visuals that shine online. Working closely with different teams, I ensure our designs are consistent and impactful across platforms, contributing to the success of our campaigns.
• Create visually appealing graphics for digital marketing campaigns, social media posts, email newsletters, advertisements, etc.
• Design and produce 3D assets for use in marketing materials such as product renders, animations, or visual effects.
• Visualize data in a compelling and easy-to-understand way through graphics and charts for marketing reports and presentations.
Working in games Pre-production including researching ongoing & future trends, game designing new games, setting up GDDs, and concepting art style. I also work on creating 3D models and texturing assets for our games.
• Design and create compelling game concepts and mechanics for hyper casual games.
• Develop and document detailed game design specifications, including level layouts, rules, and progression systems.
• Create and implement 2D and 3D assets, including characters, environments, and props, that align with the game's visual style.
• Optimize game assets and animations for performance and compatibility across various mobile devices.
• Stay up to date with industry trends and emerging technologies in the hyper casual game market to enhance game designs and mechanics.
• Play and analyze competitor games to identify opportunities for innovation and improvement.
• Stay up to date with industry trends and emerging technologies in the hyper casual game market to enhance game designs and mechanics.
Creating game-ready content through a dedicated pipeline supporting Unity PBR. Softwares used are Autodesk Maya, Rizom, Substance Painter, and Unity. Aided in the release of 6 VR game titles in Pixoul Gaming, Abu Dhabi.
• Working closely with Art Director to keep quality and style consistent across all assets.
• Working closely with the design team to construct asset roughs
• Responsible for creating prop art, character design, rigging and animation, and cinematic filming.
Worked at a design Agency handling design, marketing and advertising. Stationed as a 3D artist, designer and animator. Using C4D to create Motion graphics and design renders.
• Create high-quality 3D assets, including models, textures, and materials, for various projects and clients.
• Collaborate with the design team to develop and visualize concepts and ideas in 3D space.
• Work closely with clients to understand their requirements and translate them into visually appealing 3D designs.
• Deliver high-quality work within specified timelines and manage multiple projects simultaneously
Responsible for providing 2D and 3D designs and animations, creating storyboards from provided scripts, and optimization for 3d models for mobile games.
• Create visually appealing and realistic 3D models, textures, and animations for AR experiences.
• Collaborate with the development team to understand project requirements and translate them into immersive AR assets.
• Utilize software like Autodesk Maya and Unity to create and animate 3D assets for AR applications.
• Rig and animate characters, objects, and environmental elements to bring them to life within the AR environment.
• Optimize 3D assets for performance and compatibility with AR platforms and devices.
• Troubleshoot and resolve any technical issues related to 3D assets and animations in AR applications.